The Americano system is currently being implemented
We are actively working on the Americano module (event creation, registrations, live scoring, rankings, statistics). Take it to heart — read how it will work, get ready. Estimated launch: in a few days.
Social tournament format with rotating partners · Version 1.0
Americano is a social playing format, perfect for an evening at the club: 8–32 players, each playing several rounds in rotation with different partners and opponents. There are no fixed teams — every round you find yourself with a different partner.
Scoring is individual: in every match, each player receives the points scored by their team in that round. At the end, players are sorted by their cumulative points total and the event standings are set.
It is an ideal format for:
The Americano module on Padel Moldova Tour covers four different social formats — each one suits a different kind of evening at the club. The main differences: who you play with as a partner and how the pairing is done.
| Format | Partners | Mechanics | Character |
|---|---|---|---|
| Americano | Rotate every round | Fixed predetermined pattern — everyone partners everyone | Fair, predictable, social |
| Mexicano | Rotate every round | After each round, players are sorted by current score → top 4 vs top 4, etc. | Competitive, dynamic, removes imbalances |
| Team (fixed pairs) | Fixed (same partner for the whole event) | Round-robin — every pair plays every other pair once | “Pairs league”, relaxed, cumulative |
| King of the Court | Fixed (same partner for the whole event) | Ranked multi-court — winners move up, losers move down. Those on Court 1 defend the throne. | Tense, hierarchical, the “king” crowned at the end |
📑 Select a format below to read a focused explanation of that format only (recommended if you are interested in just one format). Full details with additional examples for each format can also be found in sections 3, 10 and 11 below. The level system (sec. 4-5), the points formula (sec. 6) and the rankings (sec. 8) apply uniformly to all four.
📑 Select a format to read its explanation separately
So you don’t get the formats mixed up, choose below the one you want to understand now. The rest of the page (levels, who can register, points calculation with calculator, decay, FAQ) is common to all formats and can be read at any time.
The most widespread social format in padel. You register on your own (without a partner), the event has 8-32 players, and every round you find yourself with a different partner. The rotation pattern is fixed and predetermined: everyone partners everyone exactly once.
The classic case: 4 players per court (2 vs 2), all courts in use, no sit-outs — i.e. players = courts × 4 (8, 12, 16…).
But you can also take more players than there are places on court — see the next block (byes by rotation). E.g. 12 players on 2 courts, or 16 on 3.
If you have P players and C courts, 4×C play in each round and the rest (P − 4C) sit out. Sitting out rotates fairly: whoever has sat out the least sits out next.
For a full Americano (everyone with everyone): rounds = N − 1. With 8 players → 7 rounds; with 16 → 15; with 24 → 23.
Clubs can also choose the “Short Americano” variant (fixed number of rounds, e.g. 6-8) when they want to finish the event sooner with large fields.
Always to a fixed total of points (not timed). The club sets the total when creating the event — the most common is 24, followed by 16. Exactly that many points are played, and the two teams share them: the final score always adds up to the total (at 24 → 13-11, 16-8, 20-4). That way all courts finish together and the next round can start immediately.
In each round, every player receives their team’s points. At the end, the standings are based on average points per match (total points ÷ matches played), with the cumulative total as the tie-breaker.
Why the average: if the event stops early (e.g. another booking is coming up) and people have not played exactly the same number of matches, the average compares them fairly, regardless of how many matches each managed to play. When everyone has played the same number of matches (the complete case), the average gives exactly the same order as the total — so it changes nothing.
Based on placing, ranking points are calculated for the national ranking (whole numbers, no decimals — the average is only for ordering). See the interactive calculator in the Scoring section below.
For the common rules (levels, who can register, scoring with calculator, 12-month decay, statistics), keep reading the page ↓
Each court has 4 players (2 vs 2). When creating the event, the club sets the number of courts and the capacity, which can be greater than courts × 4: the extra players sit out in rotation, and the difference in matches played between any two players is at most one, whenever the event is stopped.
If fewer players turn up than the courts can take, play starts on as many courts as can be filled (for example 10 players on 2 courts, with 2 sitting out in rotation; 12 players on 3 courts). In a mixed Americano, the number of men and women matters.
| Courts | Max players | Rounds (full Americano) |
|---|---|---|
| 2 | 8 | 7 |
| 3 | 12 | 11 |
| 4 | 16 | 15 |
| 5 | 20 | 19 |
| 6 | 24 | 23 |
| 7 | 28 | 27 |
| 8 | 32 | 31 |
The table shows the full version (everyone with everyone), with no players sitting out. The club can set as many rounds as it wants, up to the start; during play, rounds can be added, and the event can be ended at any time (see section 12).
For Americano and Mexicano, the score is always based on a fixed total of points — exactly X points are played per match (usually 24, sometimes 16 — the club’s decision when creating the event), and the two teams share them. The final score always adds up to X: at 24 points it can end 13-11, 16-8 or 20-4, but never 24-22. It is not played as “first to X”, precisely so that all courts finish at the same time and the next round can start immediately — and so that all players have played the same number of points, making the scores comparable in the standings. This is how it is played at clubs across the country; we are not introducing timed modes for these formats.
Note: for King of the Court we also offer timed modes as an option, see section 11.
Match points are the points actually won in matches (e.g. score 16-12 → each player on the winning team receives 16 points for that round). These determine the event standings.
Placement in the event is determined by average points per match played, then by total points won, then by fewest points conceded — the average matters because, when players sit out, not everyone plays the same number of matches. In a perfect tie on all three, the players share the same place and receive the same ranking points.
Ranking points are the points awarded at the end of the event according to the final position, based on a scaled formula (see section 6). These count towards the overall Padel Moldova Tour Americano ranking.
On creation, the system estimates the total duration based on the number of rounds and the scoring mode. Roughly:
Each Americano event has one of 4 levels, set by the club:
| Event level | Who it’s for |
|---|---|
| Beginners | Players who play tournaments in Men’s 5 or Division 4. Also new players with no history. |
| Intermediate | Players from Division 3 or Division 4 (intentional overlap — Division 4 can play at both levels). |
| Advanced | Players from Division 1 or Division 2. |
| Mixed levels | Open to everyone — no level filter. Recommended for clubs that want maximum openness. |
The descriptions are indicative: the club chooses the event level, and you choose which event you register for (see section 5).
You can register at any level. There is no automatic level calculation and no blocking at registration — we rely on your good faith, so that the event is balanced for everyone. The club may remove from the list anyone registered at an unsuitable level.
For both, you must have your gender filled in on your profile.
Once all places are taken, you go on the waiting list, in order of registration. If someone withdraws or the club increases the capacity, the first person on the list gets the place automatically and receives a notification.
If the event is paid online, your place is held for 10 minutes while you pay; if you don’t finish, the place is released. Anyone who gets a place from the waiting list has 2 hours to pay. In pair formats, each player pays their own share. When paying at the club, the place is yours from the moment you register.
You can withdraw until the event starts, from its page. After the start, only the club can remove you from the list.
The ranking points awarded at the end of each event are calculated with the formula:
ranking_points(rank, N, level_mult) =
max(5, round(N × (1 − (rank − 1) / N) × 5 × level_mult))
where:
rank = the player’s final position (1 = first place)
N = the actual number of players present
level_mult = level multiplier:
Beginners → 1.0
Intermediate → 1.5
Advanced → 2.0
Mixed → 1.0| Event | 1st place | Median place | Last place |
|---|---|---|---|
| 8 players · Beginners (×1.0) | 40 | 20 | 5 |
| 16 players · Intermediate (×1.5) | 120 | 60 | 8 |
| 24 players · Advanced (×2.0) | 240 | 120 | 10 |
| 32 players · Advanced (×2.0) | 320 | 160 | 10 |
The formula guarantees that the gap between two consecutive positions is constant and equal to 100 / N % of the winner’s points. The larger the field, the smaller the steps.
More concretely: with 8 players, each place is worth 12.5% less than the previous place. With 16 players, only 6.25%. With 32, only 3.13%.
Below is an interactive calculator: choose the event level and the number of players, and the table shows every position with its percentage of the winner’s points and the actual value in points.
| Place | % of winner | Points |
|---|---|---|
| 🥇1 | 100.00% | 120 |
| 🥈2 | 93.75% | 113 |
| 🥉3 | 87.50% | 105 |
| 4 | 81.25% | 98 |
| 5 | 75.00% | 90 |
| 6 | 68.75% | 83 |
| 7 | 62.50% | 75 |
| 8 | 56.25% | 68 |
| 9 | 50.00% | 60 |
| 10 | 43.75% | 53 |
| 11 | 37.50% | 45 |
| 12 | 31.25% | 38 |
| 13 | 25.00% | 30 |
| 14 | 18.75% | 23 |
| 15 | 12.50% | 15 |
| 16 | 6.25% | 8 |
max(5, round(16 × (1 − (rank − 1) / 16) × 5 × 1.5))How to read the table:
As with the tournament ranking, points expire after 360 days. This means the ranking reflects your form over the last year, not historical achievements.
You will have two views on your profile:
The system records every partnership from every round of every event. This means we will be able to show, for each player:
What happens if 13 players turn up (not a multiple of 4)?
Play goes ahead normally: on 3 courts, with one player sitting out each round, in rotation. The difference in matches played between any two players stays at most one, and placement is decided by the average per match.
Do Americano points count towards the tournament ranking?
No. They are separate systems. You have an Americano ranking and a Tournament ranking, each with its own logic. This separation is intentional — the formats are very different.
Can I cancel my registration for an event?
Yes, until the event starts, from its page. After the start, only the club can remove you from the list.
How are results entered?
In the initial version, the admin enters the score of each round live, on a phone, in the web interface. A single form: team A score — team B score for each match. The system automatically calculates the individual points and the ranking points at the end of the event.
Will there be recurring events?
Yes. An event can be set to repeat every one or two weeks (see section 12).
Can I see the standings live during the event?
Yes. On the event page you will see, in real time, your position + everyone’s position after each completed round. We also show the next round’s pairing there (“On Court 3, partner Mihai”).
What happens if I arrive late or leave early?
You mark yourself as “withdrawn” for the affected rounds. Those rounds count as 0 points for you, and the rest of your ranking is calculated correctly on what you played.
Besides the classic variants with rotating partners, Padel Moldova Tour also supports a format with fixed pairs: you register together with a partner of your choice, you play the whole event together, and the pairs face each other in a round-robin. It is the preferred format of clubs that want to organise “pairs leagues” or events like “bring your playing partner, Friday night”.
The same 4 levels as in solo: Beginners / Intermediate / Advanced / Mixed levels, chosen in good faith (section 5). The pair registers together: one invites, the other accepts.
To keep parity with solo events (so that 1st place in the team format is not worth less than 1st place in solo with the same number of people involved), the formula is calibrated on the total number of players, not on the number of pairs:
ranking_points(rank, N_pairs, level_mult) = max(5, round((N_pairs × 2) × (1 − (rank − 1) / N_pairs) × 5 × level_mult)) where: rank = the pair’s final position (1 = first place) N_pairs = the number of participating pairs level_mult = level multiplier (1.0 / 1.5 / 2.0 / 1.0 for Mixed) Both players in the pair receive the same value.
| Event | 1st place (per player) | Median place | Last place |
|---|---|---|---|
| 4 pairs (8 players) · Mixed (×1.0) | 40 | 20 | 10 |
| 6 pairs (12 players) · Intermediate (×1.5) | 90 | 45 | 15 |
| 8 pairs (16 players) · Advanced (×2.0) | 160 | 80 | 20 |
Compare with solo: 16 Advanced players solo → 1st place = 160pt. In team Advanced with 8 pairs (16 players) → 1st place = 160pt per player. Full parity.
At first glance it looks similar to a regular tournament (you play with the same partner), but the differences are essential:
| Aspect | Classic tournament | Team Americano |
|---|---|---|
| Format | Elimination bracket | Round-robin (everyone plays everyone) |
| Duration | 1-3 days | A single evening (~70-120 min) |
| Number of matches | 2-5 (depends on the bracket) | N_pairs - 1 (all pairs) |
| Elimination | Yes — lose → you’re out | No — you play all the matches |
| Standings | By rounds + points | Cumulative points |
⚠️ A rarely played format — read carefully
Unlike Americano and Mexicano (which have a tradition at clubs here), King of the Court is a format that comes from Spain (also known as “El Rey de la Pista”). The mechanics are fundamentally different — it is not a cumulative sum of points, but position on ranked courts over time.
This section explains the format from scratch, with round-by-round examples. If you are a club admin and want to offer it, read it in full and consider marking your first KoTC as “demo” or “training” — players need 10-15 minutes at the start to understand the system.
In short: King of the Court is an evening format in which fixed pairs face each other across several ranked courts. Each round, the winners move up one court (closer to the “throne”), the losers move down one court. Whoever wins the last match on Court 1 = the King of the event.
To make it clear how things actually unfold, follow the scenario below: 5 courts (Court 1-5), 10 pairs (20 players), 6 rounds, Intermediate level.
⏰ Before the start
The admin closes registrations and arranges the 10 pairs across the 5 courts. The initial arrangement can be by random draw or based on the players’ existing ranking. The highest-ranked pairs go to Court 1; the lowest-ranked go to Court 5. Court 1: pairs A & B. Court 2: pairs C & D. Court 3: pairs E & F. Court 4: pairs G & H. Court 5: pairs I & J.
🎯 Round 1
On each court, one of the 2 pairs wins and the other loses. Let’s say: B wins on Court 1, D wins on Court 2, F wins on Court 3, G wins on Court 4, J wins on Court 5.
Moves: winners move up one court, losers move down one. Exceptions: the winner on Court 1 stays on Court 1 (defends the throne), and the loser on Court 5 stays on Court 5 (has nowhere lower to go). Specifically: B stays on Court 1, D moves up to Court 1. A moves down to Court 2, F moves up to Court 2. C moves down to Court 3, G moves up to Court 3. E moves down to Court 4, J moves up to Court 4. H moves down to Court 5, I stays on Court 5.
🔄 After Round 1, the arrangement is:
Each court always has exactly 2 pairs. The system makes the moves automatically — only the score is entered at the court.
🎯 Rounds 2-5
Same logic. The strong pairs gravitate towards Court 1, the weaker ones towards Court 5. After 4-5 rounds, you reach a “natural balance” — each pair is on the court that matches its skill.
👑 Round 6 (FINAL)
The last round is special. The match on Court 1 (between the 2 pairs that managed to get there) decides the king of the event. The winners of the last Court 1 match = the official King and receive a +15% bonus on top of all the points accumulated along the way.
Unlike Americano and Mexicano (which are always played to a fixed number of points), KoTC offers three modes for the club to choose from. All produce the same final scoring — only the time management differs.
| Mode | How it works | Who it’s for |
|---|---|---|
| Fixed time | 10-15 min per match. When time runs out, the current score counts — whoever has more games wins the match. If tied → a quick 7-point tie-break. | Clubs that want a predictable schedule (the admin knows exactly when the event ends) |
| First to X games | The match ends when a team reaches X games (for example first to 4). At 4-4 → super tie-break (first to 7 with a 2-point margin) or golden point. | Clubs that prefer clear-cut results, not against the clock |
| Hybrid | 12-min time cap OR first to 4 games (whichever comes first). If time runs out with the score level → a quick tie-break to decide. | Clubs that want balance — a close match goes to the games target, a one-sided match is cut off by the clock |
Important note: the choice of mode only affects duration and management, not the points calculation. The scoring system described below gives the same result regardless of the mode chosen.
This is the key difference from Americano. In KoTC, each match’s contribution to your final points is weighted by how hard the court you played that match on is. Winning on Court 1 (against the best) is worth more than winning on the last court.
This answers a legitimate question: it is unfair for someone who battled all evening on Court 1 to receive the same points as someone who stayed on the last court — the matches differ in difficulty, and the points must reflect that.
For each round played:
base = (N_courts − court_number + 1) × 2
contribution = base (if you won the match)
contribution = base × 0.5 (if you lost)
Raw total = SUM of the contributions across all rounds
ranking_points = max(5, round(
Raw total × level_mult × king_bonus
))
where:
level_mult = 1.0 / 1.5 / 2.0 / 1.0 (Beginners / Intermediate / Advanced / Mixed)
king_bonus = 1.15 if your pair wins the last match on Court 1
= 1.0 otherwiseExample with 5 courts: the contribution per match per court looks like this:
| Court | Base | Win | Loss |
|---|---|---|---|
| 👑 Court 1 | 10 | 10 | 5 |
| Court 2 | 8 | 8 | 4 |
| Court 3 | 6 | 6 | 3 |
| Court 4 | 4 | 4 | 2 |
| Court 5 | 2 | 2 | 1 |
Use the interactive calculator and select the “King of the Court” mode to see the full calculation for any combination of level × number of courts × typical scenarios.
The pair that wins the last match on Court 1 receives a bonus of +15% on their final ranking points. This is the official recognition of the “King of the event” title — more than just the points accumulated along the way.
The bonus applies only to the winners, not to the losers of the last Court 1 match (even though they got to play for the throne). Simple and clear.
The same 4 levels as in Americano and Team: Beginners / Intermediate / Advanced / Mixed levels, chosen the same way, in good faith (section 5).
At first glance they seem similar (both with fixed pairs), but their mechanics are fundamentally different:
| Aspect | Team format (sec. 10) | King of the Court |
|---|---|---|
| Mechanics | Round-robin (each pair against every other) | Promotion/relegation between ranked courts |
| Opponents | All pairs, deterministic | Only those on your court in that round, dynamic |
| Score | Sum of cumulative points | Court-weighted contributions per match |
| What counts | Most total points | Time spent on the top courts + win rate |
| Character | Fair, cumulative | Tense, the middle tier disappears quickly |
These rules are updated as the platform changes. If you organise americano at a club, are an active player or simply have comments, open the feedback form below. Changes made on the basis of feedback will be reflected here with a change of version number.